Template:Mob: Difference between revisions

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(Removed hostile/passive as all mobs from Voidscape are hostile and/or bosses (No point in repeating it as the navbar shows it lol). Also updated namesakes for the coded side... Tama will likely revert this)
m (UGH)
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!Health Points
!Health Points
|{{{hp|}}}
|{{{hp|}}}
|-
!Attack Damage
|{{{ad|None}}}
|-
!Voidic Damage
|{{{vd|None}}}


|-
|-
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!Voidic Defense
!Voidic Defense
|{{{va|None}}}
|{{{va|None}}}
|-
!Attack Damage
|{{{ad|None}}}
|-
!Voidic Damage
|{{{vd|None}}}


|-
|-

Revision as of 15:32, 13 November 2023

Mob
Health Points
Attack Damage None
Voidic Damage None
Armor None
Voidic Defense None
Drops None
ID voidscape

Usage:

{{Mob
|name= Optional (Defaults to the Page Title)
|image= [[image:FileLink.png]])
|hp= Base Health Points (Use {{H}} and {{Hh}} for Full and Half Heart equivalences, respectively)
|armor= Armor Value (Use {{A}} and {{Ah}} for Full and Half Armor equivalences, respectively)
|va= Voidic Armor (Use {{VA}} and {{VAH}} for Full and Half Voidic Armor equivalences, respectively)
|ad= Attack Damage (Use {{H}} and {{Hh}} for Full and Half Heart equivalences, respectively)
|vd= Voidic Damage (Use {{VH}} and {{VHH}} for Full and Half Voidic Heart equivalences, respectively)
|drops= Mob Drops (Use {{Itemstack|item= |count= }})
|id= In-Game ID (Use F3 + H for In-Game Tooltips)
}}