The Corrupted Pawn: Difference between revisions

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Spawns when the player reaches max paranoia.
Spawns when the player reaches the highest value of paranoia.


Acts as the first boss of the mod, the fight itself is a minigame where the player must hurt the Corrupted Pawn before it reaches the player.
Acts as the first boss of the mod, the fight itself is a minigame where the player must hurt the Corrupted Pawn before it reaches the player.


The Corrupted Pawn initially spawns 100 blocks away from the player in a random direction, it charges towards the player clipping through blocks.
The Corrupted Pawn initially spawns 100 blocks away from the player in a random direction, forcing the player's camera to face it.
Every time the Corrupted Pawn is damaged it will teleport away 100 blocks in a random direction.
It will charge towards the player over the span of 10 seconds (not sourced, will find out). The player will be respawned at their last known spawn point if they are hit by the Corrupted Pawn.
Every time the Corrupted Pawn is damaged, it will teleport away 100 blocks in a random direction to repeat this.
The Corrupted Pawn will only take 10% damage from all Non-Voidic sources.


The Corrupted Pawn only takes 10% damage from Non-Voidic sources.
On death, The Corrupted Pawn drops anywhere from 1-4 tendrils and gives the player the advancement "Psychosis."
 
On death the Corrupted Pawn drops Tendrils.


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Revision as of 22:38, 3 November 2023

The Corrupted Pawn
File:.png
Health Points
Attack Damage None
Armor None
Voidic Damage None
Voidic Defense None
Drops None
ID

Spawns when the player reaches the highest value of paranoia.

Acts as the first boss of the mod, the fight itself is a minigame where the player must hurt the Corrupted Pawn before it reaches the player.

The Corrupted Pawn initially spawns 100 blocks away from the player in a random direction, forcing the player's camera to face it. It will charge towards the player over the span of 10 seconds (not sourced, will find out). The player will be respawned at their last known spawn point if they are hit by the Corrupted Pawn. Every time the Corrupted Pawn is damaged, it will teleport away 100 blocks in a random direction to repeat this. The Corrupted Pawn will only take 10% damage from all Non-Voidic sources.

On death, The Corrupted Pawn drops anywhere from 1-4 tendrils and gives the player the advancement "Psychosis."

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