The Corrupted Pawn: Difference between revisions
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No edit summary Tag: Reverted |
No edit summary Tag: Reverted |
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|type=Boss | |type=Boss | ||
|hp=20 ({{h}} x 10) | |hp=20 ({{h}} x 10) | ||
|attack= | |attack=1024 Out of World damage per tick | ||
|drops={{Itemstack| item=Tendril| count=1 - 4}} | |drops={{Itemstack| item=Tendril| count=1 - 4}} | ||
|id=voidscape:corrupted_pawn | |id=voidscape:corrupted_pawn |
Revision as of 00:46, 9 November 2023
The Corrupted Pawn | |
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[[Image:File:Placeholder.png.png|256px]] | |
Health Points | |
Attack Damage | 1024 Out of World damage per tick |
Armor | None |
Voidic Damage | None |
Voidic Defense | None |
Drops | ![]() |
ID | voidscape:corrupted_pawn |
Spawns when the player reaches the highest value of paranoia.
Acts as the first boss of the mod, the fight itself is a minigame where the player must hurt the Corrupted Pawn before it reaches the player.
The Corrupted Pawn initially spawns 100 blocks away from the player in a random direction, forcing the player's camera to face it. It will charge towards the player until it hit's the player, respawning them at their last known spawn point. Every time the Corrupted Pawn is damaged, it will teleport away 100 blocks in a random direction to repeat this. The Corrupted Pawn will only take 10% damage from all Non-Voidic sources.
On death, The Corrupted Pawn gives the player the advancement "Psychosis."