The Corrupted Pawn: Difference between revisions

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{{Mob
{{Mob
|image=[[image:Corrupted Pawn.png|300px]]
|image=The Corrupted Pawn
|type=Boss
|type=Boss
|hp=20 ({{h}} x 10)
|health=20 ({{h}}{{h}}{{h}}{{h}}{{h}}{{h}}{{h}}{{h}}{{h}}{{h}})
|ad={{ID}}
|armor=90% Non-Voidic Reduction  
|armor=90% Reduction
|voidicattack=10 ({{h}}{{h}}{{h}}{{h}}{{h}})
|drops={{Itemstack| item=Tendril| count=1 - 4}}
|drops={{Itemstack|item=Tendril|count=1-4}}
|id=corrupted_pawn
|id={{modid}}:corrupted_pawn
}}
{{Since|1.16
|1.20.1|No longer contained in a Duty instance, instead the Phantom is the actual boss played out as a mini-game
|1.20.4|Made the fight more lenient, mistakes no longer result in instant death.
}}
}}


Spawns when the player reaches the highest value of paranoia.
Spawns when the player obtains maximum [[Paranoia]].


Acts as the first boss of the mod, the fight itself is a minigame where the player must hurt the Corrupted Pawn before it reaches the player.
Considered the first boss, the fight itself is a mini-game where the player must hurt the Corrupted Pawn before it reaches the player.


The Corrupted Pawn initially spawns 100 blocks away from the player in a random direction, forcing the player's camera to face it.
The Corrupted Pawn initially spawns 100 blocks away from the player in a random direction, forcing the player's camera to face it.
It will charge towards the player until it hit's the player, respawning them at their last known spawn point.
It will charge towards the player, dealing damage on contact and teleporting itself another 100 blocks away.
Every time the Corrupted Pawn is damaged, it will teleport away 100 blocks in a random direction to repeat this.
Every time the Corrupted Pawn is damaged, it will also teleport away 100 blocks away.
The Corrupted Pawn will only take 10% damage from all Non-Voidic sources.
The Corrupted Pawn will only take 10% damage from all Non-Voidic damage sources.


On death, The Corrupted Pawn gives the player the advancement "Psychosis."


{{Mob Navigation}}
{{Mob Navigation}}

Latest revision as of 01:49, 2 February 2025

The Corrupted Pawn
Health Points 20 ()
Attack Damage None
Armor 90% Non-Voidic Reduction
Voidic Damage 10 ()
Voidic Defense None
Drops Tendril (1-4)
ID voidscape:corrupted_pawn
Added1.16
1.20.1No longer contained in a Duty instance, instead the Phantom is the actual boss played out as a mini-game
1.20.4Made the fight more lenient, mistakes no longer result in instant death.


Spawns when the player obtains maximum Paranoia.

Considered the first boss, the fight itself is a mini-game where the player must hurt the Corrupted Pawn before it reaches the player.

The Corrupted Pawn initially spawns 100 blocks away from the player in a random direction, forcing the player's camera to face it. It will charge towards the player, dealing damage on contact and teleporting itself another 100 blocks away. Every time the Corrupted Pawn is damaged, it will also teleport away 100 blocks away. The Corrupted Pawn will only take 10% damage from all Non-Voidic damage sources.


Mobs
Hostile Void's Wrath Null Servant Voidling
Bosses The Corrupted Pawn Titanite Servant Ichor Servant Astral Servant