The Corrupted Pawn: Difference between revisions
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{{Mob | {{Mob | ||
|image= | |image=The Corrupted Pawn | ||
|type=Boss | |type=Boss | ||
| | |health=20 ({{h}}{{h}}{{h}}{{h}}{{h}}{{h}}{{h}}{{h}}{{h}}{{h}}) | ||
| | |armor=90% Non-Voidic Reduction | ||
|drops= | |voidicattack=10 ({{h}}{{h}}{{h}}{{h}}{{h}}) | ||
|id= | |drops={{Itemstack|item=Tendril|count=1-4}} | ||
|id={{modid}}:corrupted_pawn | |||
}} | |||
{{Since|1.16 | |||
|1.20.1|No longer contained in a Duty instance, instead the Phantom is the actual boss played out as a mini-game | |||
|1.20.4|Made the fight more lenient, mistakes no longer result in instant death. | |||
}} | }} | ||
Spawns when the player | Spawns when the player obtains maximum [[Paranoia]]. | ||
Considered the first boss, the fight itself is a mini-game where the player must hurt the Corrupted Pawn before it reaches the player. | |||
The Corrupted Pawn initially spawns 100 blocks away from the player in a random direction, forcing the player's camera to face it. | The Corrupted Pawn initially spawns 100 blocks away from the player in a random direction, forcing the player's camera to face it. | ||
It will charge towards | It will charge towards the player, dealing damage on contact and teleporting itself another 100 blocks away. | ||
Every time the Corrupted Pawn is damaged, it will teleport away 100 blocks | Every time the Corrupted Pawn is damaged, it will also teleport away 100 blocks away. | ||
The Corrupted Pawn will only take 10% damage from all Non-Voidic sources. | The Corrupted Pawn will only take 10% damage from all Non-Voidic damage sources. | ||
{{ | {{Mob Navigation}} |
Latest revision as of 01:49, 2 February 2025
The Corrupted Pawn | |
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![]() | |
Health Points | 20 (![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Attack Damage | None |
Armor | 90% Non-Voidic Reduction |
Voidic Damage | 10 (![]() ![]() ![]() ![]() ![]() |
Voidic Defense | None |
Drops | ![]() |
ID | voidscape:corrupted_pawn |
Added | 1.16 |
---|---|
1.20.1 | No longer contained in a Duty instance, instead the Phantom is the actual boss played out as a mini-game |
1.20.4 | Made the fight more lenient, mistakes no longer result in instant death. |
Spawns when the player obtains maximum Paranoia.
Considered the first boss, the fight itself is a mini-game where the player must hurt the Corrupted Pawn before it reaches the player.
The Corrupted Pawn initially spawns 100 blocks away from the player in a random direction, forcing the player's camera to face it. It will charge towards the player, dealing damage on contact and teleporting itself another 100 blocks away. Every time the Corrupted Pawn is damaged, it will also teleport away 100 blocks away. The Corrupted Pawn will only take 10% damage from all Non-Voidic damage sources.
Mobs | |
---|---|
Hostile | Void's Wrath • Null Servant • Voidling |
Bosses | The Corrupted Pawn • Titanite Servant • Ichor Servant • Astral Servant |